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Computer animation ? |
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Results 1-10 of about 10 for the
Computeranimation
(0.168 sec)
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...11-16, May 1998. [25] Lanir, Y., \Skin mechanics". In Handbook of Bioengineering, Edited by R. Skalak, McGraw Hill, 1987. [26] Lasseter, J., \Principles of traditional animation applied to 3D computeranimation", ACM Computer Graphics (Proceedings of SIGGRAPH'87), pp. 35-44, 1987. [27] Leclercq, A., Akkouche, S., and Galin, E., \Mixing triangle meshes and implicit surfaces in character animation", ...
Tags:
bilkent
skinning
action line
body modeling
thesis
multi-layered modeling
kinematics
deformation. yesil
inverse kinematics
animation
human
articulated figure
bibliography

http://bittersweetsalt.livejournal.com/22274.html
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Published: 1 week, 1 day ago (Wed, 13 Aug 2008 17:29:42 PDT); 11 Kb
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