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...to take down. I have to hand it to Cliff Bleszinski, he may have this air of self-importance around him, but he has a fantastic grasp of what makes a game work...It's like taking Hideo Kojima or Tomonobu Itagaki, tone down the high-and-mightiness (A bit with a the former, a LOT with the latter), then create a game that is neither an hours-long movie nor a tech-demo on bounce physics. It's ironic...

http://freakservo.livejournal.com/586679.html
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Published: 6 months, 2 weeks ago (Sun, 14 Jun 2009 07:34:48 PDT); 6993 bytes
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