Before I start talking about some other damn thing: warmest congratulations to my dear friends Jess ( dictator555 ) and Nate-of-no-real-social-media-presence on getting married yesterday evening. I was pleased and honored to be in attendance for the relaxed and friendly ceremony out in Western Mass, which turned into kind of a con (of the fannish variety)... eventually nobody was left ...
Thanks for all the feedback re: cut tags on (non-LJ) blogs! I've instituted them on Gameshelf and am cautiously optimistic that the site's bounce rate has decreased as a result. It's still pretty crappy even so, but there's other fixes I've got in mind for that. Bounce rate, in Google Analytics-ese, represents the percentage of people who stay on a site for five seconds or less - in other words, ...
...I very often see on popular blogs. Random example: Andrew Sullivan puts a "Continue Reading [topic]..." link at the bottom of posts which reach past a certain vertical length, maybe one out of every four of the posts on the front page. I can guess some reasons, but what reasons does the conventional wisdom hold? (Yes, I'm wondering if we should institute something like this for the Gameshelf.)
Finished the first draft this evening, after putting another full weekend of work into it. Showed to it a focus group ( classicaljunkie ), and now have a bullet list of 17 fixes to make before release. This is good, but, goddamn I'm tired of this thing. This, too, is good. The burning sensation means it's working, etc. The thing that's made this such an albatross is the lack of control....
If you're bored at work today, please consider suggesting the Diplomacy show ( http://gameshelf.jmac.org/2009/09/episode-7---diplomacy.html ) as a link du jour to Boing Boing ( http://www.boingboing.net/suggest.html ). (Yes, cross-posting from twitter / facebook. I don't do this every day! I thank you for your patience, as well as any flogging of my links you can spare.)
Notes on a talk I led on game criticism, and a list of links I dropped in the middle of other peoples' talks: http://gameshelf.jmac.org/2009/08/notes-from-my-gameloop-talk-an.html
The thing about the Diplomacy show was that it had the weight of a thesis , for me. Even though so many other people were instrumental to its production, the invisible (I hope!) work of editing took up the vast majority of the raw labor involved, and that was all performed by Y.T. . So now that it's done, I wanna take a vacation. But instead, I have my day job waiting for me! For now I must ...